Stop Taking Notes. Start Playing. How StormScape's Recording Changed My Table

Stop Taking Notes. Start Playing. How StormScape's Recording Changed My Table

I used to spend half my sessions with my head down, scribbling notes. My players did too. Then we turned on StormScape's recording, and everything changed. Now we just... play. And somehow, we remember more than ever.

Storm Burpee
Storm Burpee
Founder of StormScape
November 7, 2025
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The Moment Everything Changed

Three months ago, middle of combat, my player Sarah was about to deliver what would become the most emotional speech of our campaign.

Her barbarian, Kavorix, had just watched the party's wizard get dropped to zero HP. Sarah's eyes were actually tearing up as she started speaking in character about protecting those who can't protect themselves, about the weight of being the shield...

And I was frantically typing in my notes app trying to capture it.

I missed half of it. So did the other players—they were writing too.

The next week, I turned on StormScape's session recording for the first time.

We haven't taken a single note since.

What Actually Happens When You Stop Taking Notes

Here's what I thought would happen: We'd forget everything. Names would be lost. Plot threads would vanish. Chaos.

Here's what actually happened:

We started looking at each other.

No laptops between us. No notebooks. No phones out "just for notes." When the rogue revealed their dark secret, we saw everyone's actual reactions. When the NPC betrayed them, I watched my players' faces go from confusion to realization to rage in real-time.

For the first time in years, we were all completely present.

The 20-Minute Magic Nobody Talks About

Here's StormScape's secret: Every 20 minutes during your session, the AI processes everything that just happened.

Not at the end when everyone's tired.
Not the next day when you've forgotten half of it.
Every. Twenty. Minutes.

Last session, we played for 3 hours and 12 minutes. Here's what StormScape created while we were still playing:

Interval 1 (0-20 minutes): "Return to Thornhaven"

"The party's triumphant return as Defenders of Thornhaven. Mayor Crowley's celebration cut short by Cassandra Bell's unsettling appearance..."

Interval 2 (20-40 minutes): "Prophetic Dreams"

"Each hero experienced visions. Mycaria witnessed the emerald seed corruption. Kavorix saw himself as an anchor for the group. The undead threat deepens..."

And so on. Nine intervals total. Each one captured perfectly.

But here's the part that made my player cry:

Every Character Gets Their Own Journal (In Their Own Voice)

After that session, I showed Sarah what StormScape generated for Kavorix.

She stared at the screen. "That's... that's exactly how Kavorix would write it."

The AI had captured:

  • His protective nature

  • His simple, direct speech pattern

  • His focus on action over thought

  • The weight he carries

For Mycaria, the wizard? Completely different:

"The emerald seed haunted my dreams, its corruption spreading like scholarly ink across parchment. I must research this further—the theological implications alone..."

Every character. Every 20 minutes. In their voice.

The Intelligence Report That Writes Itself

At the end of that 3-hour session, before anyone even left the table, StormScape had generated a complete intelligence report.

Not just a summary. An analysis.

What It Caught That I Missed

Hidden Connection: The report identified that Teponotanga's transformation was directly linked to Mycaria's earlier dream about corruption—something I hadn't consciously connected.

Pacing Issue: "The session concluded with the shocking transformation and betrayal of Teponotanga Pouri, who consumed by bloodlust, attacked Mycaria amidst combat with animated skeletons."

I didn't realize I'd thrown too much at them until I saw it written out.

Character Spotlight Imbalance: The report showed Kavorix had 3 major character moments while our quiet player's rogue had none. Guess who's getting spotlight next session?

The Actual Data It Tracked

  • Duration: 192 minutes

  • Notes Generated: 12

  • Key Events: 7

  • Insights: 5

  • NPC Interactions: 7 (with relationship types!)

  • Locations Visited: 4 (with exploration status!)

The Character Report That Made My Players Cry (Good Tears)

Two sessions in, I generated Character Intelligence Reports for each player.

Here's what Kavorix's player received:

Their Journey (Written in First Person)

"Kavorix arrived in Thornhaven carrying the heavy weight of a past soaked in loss. The Sundered Wastes expedition, the ironclad 7th, the eight hours of desperate fighting—it all left him with a deep-seated fear of inaction..."

Their Known NPCs (With Relationship Status)

  • Myra Skyfall - Trusted Ally (Active) - 2x interactions

  • Mayor Crowley - Authority Figure (Active) - "Officially named you Defender"

  • Old Guy Eric - Confidant (Active) - "Crafted your protective necklace"

Their Personal Goals (With Progress Tracking)

  1. Protect Myra Skyfall - Priority 1 - In Progress

  2. Freedom from Orders - Priority 2 - In Progress

  3. Find a Worthy Fight - Priority 3 - In Progress

Their Unresolved Threads

  • "Kavorix's Illiteracy" (Personal, Priority 4) - Can't read but hides it through clever excuses

  • "The Crown Fragments and the Unmaking" (Threat, Priority 1) - Connected to party's main quest

What Really Happens at My Table Now

Before Recording

  • Me: Laptop open, typing furiously during dialogue

  • Players: Notebooks out, asking "wait, what was that NPC's name?"

  • Energy: Divided between playing and documenting

  • Post-game: 30 minutes trying to consolidate notes

  • Next session: "Wait, did we already talk to the blacksmith?"

After Recording

  • Me: Making eye contact during emotional moments

  • Players: Fully in character, no breaks for notes

  • Energy: 100% focused on the story unfolding

  • Post-game: Reviews already generated, we just talk about the session

  • Next session: 5-minute review of the report, everyone's caught up

The Features That Actually Matter

Every 20 Minutes

  • Interval summary generated

  • Character journal entries created

  • Key events tagged

  • NPC interactions logged

  • Emotional moments marked

End of Session

  • Complete narrative summary

  • Campaign impact analysis

  • Character action breakdown

  • Unresolved threads updated

  • Next session recommendations

For Each Character

  • Personal journey narrative (in first person!)

  • Known NPCs with relationship tracking

  • Personal goals with progress

  • Key memories with emotional weight

  • Location knowledge with context

The Fears You Have (I Had Them Too)

"What about consent?"

StormScape's bot DMs each player for consent before recording. Anyone can opt out. The recording only includes consenting players' audio.

"What if the AI gets it wrong?"

You can edit everything. But honestly? In three months, I've edited maybe 5 things. The AI is scary accurate, especially after a few sessions when it learns your world.

"This must be expensive"

Less than one D&D book per month. For unlimited recording, all reports, and never losing a detail again.

"My players won't trust being recorded"

Mine didn't either. Until they saw their first character report. Now they BEG me to turn on recording.

"What about privacy?"

Your recordings are yours. Encrypted, private, deletable anytime. StormScape doesn't train on your data or share it.

The Unexpected Benefits

Players engage more deeply. When you're not worried about remembering, you can fully inhabit your character.

Quiet players shine. The AI catches their subtle moments that might get overshadowed. Their character reports highlight their contributions.

Callbacks become magical. "Remember when you told the innkeeper about your fear of water in Session 2?" The AI remembers EVERYTHING.

Character development accelerates. Players see their journey reflected back and lean into it harder.

I can actually run mystery campaigns. Every clue is tracked. Every red herring logged. Players can't blame me for not mentioning something—it's all in the record.

Real Examples from Last Night's Session

The report identified these without me marking anything:

Key Moment: "Mary's desperate plea for her husband Aldric provided a clear, immediate quest objective, anchoring the party's heroic identity."

Character Action: "Kavorix offered Mary a handful of eggs as comfort." (I completely forgot this happened!)

NPC Relationship Change: "Cassandra Bell - Status changed from Unknown to 'Freeland Problem Solver' (Conflict)"

Unresolved Thread Added: "Old Garrick's Son and the Old Barrows - Priority 3 - Quest"

Location Discovered: "The Old Barrows - Partially Explored - Contains: Azra the Gravekeeper, Ancient murals depicting Celestial Crown"

The Bottom Line

I built StormScape because I was drowning in notes and missing the game happening in front of me.

Now, my sessions are about looking into my players' eyes during pivotal moments, not at my screen. They're about reacting to dramatic reveals, not writing them down. They're about being present in the story we're creating together.

The documentation happens automatically. Better than we ever did it manually.

Your campaign deserves to be remembered. But more importantly, it deserves to be experienced.


Try This at Your Next Session

  1. Tell your players: "No notes tonight. Just play."

  2. Enable StormScape recording

  3. Play your heart out

  4. Check the reports after

  5. Watch your players' minds explode

Then come back and tell me what moment you would have missed if you'd been taking notes.


Your turn: What's the most important moment in your campaign that didn't get written down? Share in the comments.

Storm Burpee

Storm Burpee

Founder of StormScape

Storm is the founder and chief architect of StormScape, where a decade of dungeon mastering collides with cutting-edge AI technology. As an active DM running multiple weekly campaigns—including an intricate homebrew world in "The Shattered Crown" and a heavily modified Curse of Strahd—Storm intimately understands the overwhelming prep work that burns out even passionate DMs. This frustration led to building StormScape: the AI-powered campaign management platform that actually understands how D&D works. With a background in conversational AI and automation systems (having built enterprise-grade voice agents and lead generation platforms), Storm brings a unique perspective to the TTRPG tool space. They believe technology should enhance storytelling, not replace it—tools should be invisible during play but invaluable during prep. When not merging code commits or crafting plot twists, Storm can be found obsessing over Magic: The Gathering sealed pools, managing multiple fantasy football teams, or exploring new ways to torment—err, delight—their players.

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